

Changing the weapon recoil in FiveM involves scripting and modifying weapon properties. You’ll need to create or edit a script to adjust the recoil values for specific weapons. Here’s a general guide on how to change weapon recoil in FiveM:
Prerequisites:
Steps to Change Weapon Recoil:
recoil.lua) to handle the weapon recoil modifications.recoil.lua script, you need to use FiveM’s scripting API to change weapon recoil values.Here’s an example of what the script might look like:Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local playerPed = PlayerId()
local weaponHash = GetSelectedPedWeapon(playerPed)
-- You can customize these values for specific weapons or classes of weapons.
local newRecoilVertical = 0.0
local newRecoilHorizontal = 0.0
SetWeaponRecoil(weaponHash, newRecoilVertical, newRecoilHorizontal)
end
end)
newRecoilVertical and newRecoilHorizontal values as needed to achieve the desired recoil effect.Remember that changing weapon properties, including recoil, can impact gameplay and server balance. Be mindful of how you balance and distribute these changes, and consider the impact on the overall experience for players on your server. Additionally, always ensure that you have the legal rights to make such modifications and respect the terms and conditions of the game and the FiveM platform.